elf craft wikipedia

[145], In works where elves are the main characters, such as The Silmarillion or Wendy and Richard Pini's comic book series Elfquest, elves exhibit a similar range of behaviour to a human cast, distinguished largely by their superhuman physical powers. [160], In the animistic precolonial beliefs of the Philippines, the world can be divided into the material world and the spirit world. Skuld was skilled in witchcraft (seiðr). In particular, nineteenth-century scholars tended to think that the dwarf Alberich, whose name etymologically means "elf-powerful", was influenced by early traditions of elves. [157] Some of the comparisons are quite precise: for example, the root of the word jinn was used in medieval Arabic terms for madness and possession in similar ways to the Old English word ylfig,[158] which was derived from elf and also denoted prophetic states of mind implicitly associated with elfish possession. Four girls at a Los Angeles Catholic school form a coven of witchesthat cast spells on their classmates and each other. [50][51] The Limited Edition of Reign of Chaos came with much of the orchestral music on a separate CD. Elfish beings appear to have been a common characteristic within Indo-European mythologies. [31] Back in November 2000, the game was set to feature five playable races (with the addition of demons) and only a single resource to be mined. [5][13], The game's soundtrack was widely lauded as atmospheric and aiding the game's tone, featuring faction-specific music such as heroic hymns (humans) or charming flute melodies (night elves). [29] However, it again seems unlikely that the origin of beliefs in elves itself is to be explained by people's encounters with objectively real people affected by disease. [40], Personal names provide the only evidence for elf in Gothic, which must have had the word *albs (plural *albeis). They inhabit natural features like mountains, forests, old trees, caves, reefs, etc., as well as personify abstract concepts and natural phenomena. A propensity to seduce or rape people becomes increasingly prominent in the source material. [5], Warcraft III features four playable factions: The Human Alliance — a coalition of humans, dwarves, and high elves — and the Orcish Horde — composed of orcs, trolls, and minotaur-inspired tauren — return from the previous games while the Undead Scourge and the Night Elves were added as two new factions. [84][13][5] The voice acting was praised by many reviewers,[4][85] with GameSpot finding that it "conveys each personality distinctly and vividly". Og var i begyndelsen Night Elves og Highborne (højfødte); og blev så senere til Blood Elves. [141], English and German literary traditions both influenced the British Victorian image of elves, which appeared in illustrations as tiny men and women with pointed ears and stocking caps. [26] Around January 24, 2000 a video from Korea appeared on the Internet; the video showed some aspects of gameplay along with commentary by Pardo. Hafstein, "narratives about the insurrections of elves demonstrate supernatural sanction against development and against urbanization; that is to say, the supernaturals protect and enforce pastoral values and traditional rural culture. Still, beliefs in elves persisted in the early modern period, particularly in Scotland and Scandinavia, where elves were thought of as magically powerful people living, usually invisibly, alongside everyday human communities. Over time, people have attempted to demythologise or rationalise beliefs in elves in various ways.

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